One Step From Eden
Based in Pennsylvania
PC / Nintendo Switch
Press / Business contact:
One Step From Eden is a deckbuilding roguelike set in a bleak post-war world with one shining beacon of hope, Eden. The game is centered around relentless real-time grid combat. Cast powerful spells on the fly, battle evolving enemies, find game-changing artifacts, make friends or make enemies, just make it to Eden.
Development started in April 2016. I felt a Megaman Battle Network sized void that no other game could fill, so I decided to make one myself. I was also a huge fan of Faster than Light, Nuclear Throne, and other roguelikes. The deckbuilding mechanics ended up working really well after figuring out a prototype that would let players use cards in realtime.
- 9+ Playable characters and Bosses
- 40+ Unique evolving enemies
- Deckbuilding with 200+ spells
- 100+ strategy changing items
- Procedurally generated worlds and battles
- Life or death choices and alternate endings
- Local co-op and PvP
One Step From Eden - Steam Demo Trailer YouTube
One Step From Eden - Kickstarter Trailer YouTube
There are far more images available for One Step From Eden, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
Play it for Free: thomasmoonkang.itch.io.
Back us on Kickstarter kickstarter.com.
Rock Paper Shotgun Article
One Step From Eden goes crowdfunding with a challenging demo rockpapershotgun.com.
Nintendo Enthusiast Article
One Step from Eden is the TGS award-winning successor to Battle Network nintendoenthusiast.com.
Thomas Moon Kang
Game Designer, Developer, Pixel Artist